IT'S ONLY A GAME.......
The world is going to hell in a hand basket. I’m not sure what that means but some bore from Nebraska can probably explain it.
Remember when we were kids, listening to the radio and using our imaginations? Even at the start of television in the fifties we’d stare at TV test patterns and imagine we were watching something wonderful…not a static freeze frame. God, for the good old days of Kukla, Fran and Ollie or John Cameron Swayze as he put a watch on an outboard motor to prove how durable it was . Faye Emerson, Dagmar, the Roller Derby, Gorgeous George and Gillette’s Friday Night Fights from Madison Square Garden. We were all innocents -- excited by eating terrible Salisbury steak and tasteless turkey TV dinners as we watched our favorite shows. The most violent thing we saw was Fatso Marco hit Milton Berle with an enormous powder puff when Uncle Miltie shouted for, “make-up.”
Well, pilgrim, those innocent days are long gone. The attention span of the average young adult or kid today equals that of a gnat divided by a cuttlefish and a pretzel. Some blame this problem on MTV, mindless, fast paced commercials, music videos, computers and other inventions that dumb-down young people’s minds while their parents complain to Dr. Phil that their kids seem remote and won’t listen.
As soon as someone puts out, “this week’s newest electronic gadget” every kid’s got to have it. Most teens don’t know anything about the world they live in. They think Paula Abdul is the capitol of Iraq. But put a computer, I-pod or computer game in their hands and they’re members of Mensa.
The real problem with these computer games is that so many are violent. What kind of message do they send to our youth? Listen to children proudly discuss these games…”I assassinated him; shot him, blew him up, ambushed them, killed all of them, ran them off the road and they crashed on the rocks below,”…..they sound like guests on Maury Povich. It’s pretty frightening to consider the generation growing up who consider violence so casually.
As bad an influence these computer games have on youth meet this year’s dumbest adult. It seems a 28-year old man from South Korea by the name of Lee – there can’t be too many Lee’s in Seoul – was a computer game fanatic. He decided to plant himself in front of a computer monitor to play on-line battle simulation games on August 3rd. He only left the spot over the next three days to go to the toilet.
South Korea is one of the most wired countries in the world and has a large and highly developed computer game industry. Mr. Lee, an obvious genius, recently had quit his job to spend more time playing these battle simulation games at his local Internet café. Perhaps he was planning on figuring out a way to take-out North Korea’s nuclear industry.
After he failed to return home, Lee’s mother asked a friend to try and find him. Perhaps she was worried that her son decided to attack Pork Chop Hill with his pair of flip-flops. When the friend reached the café, Lee, who had been playing for 50 non-stop hours, told his buddy that he would just finish the game and then would go home. His mom was making his favorite meal of pickled octopus with a side of kasha. He finished the game, stood up, had a massive heart attack and died.
So in the end, the battle simulation game kicked his ass. The moral of this true story is if you have kids or grandchildren who like to play violent battle simulation games burn their computers and buy them a radio.
Remember when we were kids, listening to the radio and using our imaginations? Even at the start of television in the fifties we’d stare at TV test patterns and imagine we were watching something wonderful…not a static freeze frame. God, for the good old days of Kukla, Fran and Ollie or John Cameron Swayze as he put a watch on an outboard motor to prove how durable it was . Faye Emerson, Dagmar, the Roller Derby, Gorgeous George and Gillette’s Friday Night Fights from Madison Square Garden. We were all innocents -- excited by eating terrible Salisbury steak and tasteless turkey TV dinners as we watched our favorite shows. The most violent thing we saw was Fatso Marco hit Milton Berle with an enormous powder puff when Uncle Miltie shouted for, “make-up.”
Well, pilgrim, those innocent days are long gone. The attention span of the average young adult or kid today equals that of a gnat divided by a cuttlefish and a pretzel. Some blame this problem on MTV, mindless, fast paced commercials, music videos, computers and other inventions that dumb-down young people’s minds while their parents complain to Dr. Phil that their kids seem remote and won’t listen.
As soon as someone puts out, “this week’s newest electronic gadget” every kid’s got to have it. Most teens don’t know anything about the world they live in. They think Paula Abdul is the capitol of Iraq. But put a computer, I-pod or computer game in their hands and they’re members of Mensa.
The real problem with these computer games is that so many are violent. What kind of message do they send to our youth? Listen to children proudly discuss these games…”I assassinated him; shot him, blew him up, ambushed them, killed all of them, ran them off the road and they crashed on the rocks below,”…..they sound like guests on Maury Povich. It’s pretty frightening to consider the generation growing up who consider violence so casually.
As bad an influence these computer games have on youth meet this year’s dumbest adult. It seems a 28-year old man from South Korea by the name of Lee – there can’t be too many Lee’s in Seoul – was a computer game fanatic. He decided to plant himself in front of a computer monitor to play on-line battle simulation games on August 3rd. He only left the spot over the next three days to go to the toilet.
South Korea is one of the most wired countries in the world and has a large and highly developed computer game industry. Mr. Lee, an obvious genius, recently had quit his job to spend more time playing these battle simulation games at his local Internet café. Perhaps he was planning on figuring out a way to take-out North Korea’s nuclear industry.
After he failed to return home, Lee’s mother asked a friend to try and find him. Perhaps she was worried that her son decided to attack Pork Chop Hill with his pair of flip-flops. When the friend reached the café, Lee, who had been playing for 50 non-stop hours, told his buddy that he would just finish the game and then would go home. His mom was making his favorite meal of pickled octopus with a side of kasha. He finished the game, stood up, had a massive heart attack and died.
So in the end, the battle simulation game kicked his ass. The moral of this true story is if you have kids or grandchildren who like to play violent battle simulation games burn their computers and buy them a radio.
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